if you were a teacher in sound design... - Social Sound Design most recent 30 from http://socialsounddesign.com 2013-05-22T19:32:38Z http://socialsounddesign.com/feeds/question/13811 http://www.creativecommons.org/licenses/by-nc/2.5/rdf http://socialsounddesign.com/questions/13811/if-you-were-a-teacher-in-sound-design if you were a teacher in sound design... Cédric 2012-05-04T01:14:38Z 2012-05-18T16:17:21Z <p>Hello,</p> <p>Next year, I will teach the basics of sound design in Protools, how to create a good template, how to use plugins, create sound effects, ambiences, etc...</p> <p>I thought to give them (students) trailers to add sound, make partnerships with schools in video games.</p> <p>Do you have any other ideas to share that would be interesting for them ?</p> <p>Thank you in advance !</p> <p>Best regards.</p> http://socialsounddesign.com/questions/13811/if-you-were-a-teacher-in-sound-design/13813#13813 Answer by Bit Depth for if you were a teacher in sound design... Bit Depth 2012-05-04T11:04:42Z 2012-05-04T11:04:42Z <p>That very much depends on the academic level of the course and the exact subject area being covered. Can you clarify?</p> http://socialsounddesign.com/questions/13811/if-you-were-a-teacher-in-sound-design/13817#13817 Answer by Cédric for if you were a teacher in sound design... Cédric 2012-05-04T14:22:33Z 2012-05-04T14:22:33Z <p>It is a specialized training course for students in sound design for video game who have good knowledges in sound. They've already done two years of study before in music composition, sound recording and mixing. </p> http://socialsounddesign.com/questions/13811/if-you-were-a-teacher-in-sound-design/13818#13818 Answer by Reachground for if you were a teacher in sound design... Reachground 2012-05-04T14:58:13Z 2012-05-04T14:58:13Z <p>Foley, implementation (UDK/Unity3d/Other), field recording.</p> <p>Starting a course on monday with game design/grahics students. They're beginners though so my plans won't apply to yours :)</p> http://socialsounddesign.com/questions/13811/if-you-were-a-teacher-in-sound-design/13979#13979 Answer by jeremyscottolsen for if you were a teacher in sound design... jeremyscottolsen 2012-05-17T20:48:01Z 2012-05-17T20:48:01Z <p>Consider introducing them to typical workflows and letting them assume roles within that workflow for each project. On one project someone could play producer, or "game designer," or sound supervisor. You know... people making the creative decisions, people supervising the work, people setting schedules and deadlines and such. I think it will help demystify the process and prepare them for how professionals work, and prepare them for the importance of things like teamwork and communication.</p> http://socialsounddesign.com/questions/13811/if-you-were-a-teacher-in-sound-design/13996#13996 Answer by georgi for if you were a teacher in sound design... georgi 2012-05-18T16:17:21Z 2012-05-18T16:17:21Z <ul> <li>bring in industry people. they are incredible storytellers and their stories are real.</li> <li>field recording. especially hydrophones, dishes, also covert binaural recording - loads of fun and can be done indoors and outdoors. </li> <li>foley sessions - as much fun as field recording. try organising a live foley session - it's very hard and very rewarding. tons of silent films out there are suitable for this.</li> <li>guerilla sound editing - take the standard tools away from their hands and give them something unexpected. test how much of that is skill or just memorising. </li> </ul>