Dialogue Chain Differences: TV versus Film - Social Sound Design most recent 30 from http://socialsounddesign.com 2013-06-19T14:12:26Z http://socialsounddesign.com/feeds/question/15263 http://www.creativecommons.org/licenses/by-nc/2.5/rdf http://socialsounddesign.com/questions/15263/dialogue-chain-differences-tv-versus-film Dialogue Chain Differences: TV versus Film MixingManiac 2012-09-02T06:20:01Z 2012-09-04T20:16:50Z <p>How is your processing chain different? Certainly, limiting and dialnorm requirements are different...but what about your actual processing? Do you step compress on some genres and quick attack bus compress on others? Does it matter if it is a "walk and talk" verse a "Action" film?</p> http://socialsounddesign.com/questions/15263/dialogue-chain-differences-tv-versus-film/15283#15283 Answer by Sonsey for Dialogue Chain Differences: TV versus Film Sonsey 2012-09-04T20:16:50Z 2012-09-04T20:16:50Z <p>GENERALLY (because as you well know, every project is different), the difference is that I tend to use more compression on TV, because a) I have to hit a LKFS spec and b) I usually have far less time to ride levels so multiple compressors can go a long way. In film I usually start with very minimal processing on the bus... just a peak limiter and then add only what I absolutely need to. With TV shows I usually have a template/program that may include, NR, EQ and compression. These are usually setup on the first ep, and then tweaked as needed.</p>