Sound Library Usage for Freelancers - Social Sound Design most recent 30 from http://socialsounddesign.com2013-05-20T15:48:33Zhttp://socialsounddesign.com/feeds/question/17089http://www.creativecommons.org/licenses/by-nc/2.5/rdfhttp://socialsounddesign.com/questions/17089/sound-library-usage-for-freelancersSound Library Usage for Freelancersexitzeroaudio2012-11-23T17:17:03Z2012-12-03T05:02:43Z
<p>Hi everyone,
I've seen other posts on sound library usage, but my question is more geared towards freelancers.</p>
<p>If you're working as a freelance sound designer and get hired by a production company on contract to work on a project for their client, are you legally allowed to use the royalty free sound libraries that you've purchased yourself to work on the project even if it's for a third party?</p>
<p>Would the production company need to purchase the library since they are the ones being credited on the project and not you?</p>
<p>Any insight into this would be appreciated.</p>
<p>Thanks,</p>
<p>Anne-Marie</p>
http://socialsounddesign.com/questions/17089/sound-library-usage-for-freelancers/17090#17090Answer by Jeff Hinton for Sound Library Usage for FreelancersJeff Hinton2012-11-23T17:59:54Z2012-11-23T17:59:54Z<p>Well, from my point of view... it depends.</p>
<p>The biggest factor is where the final product will be exhibited and how tightly the client (or the client's client, ie the network/film studio) likes to cover their ass. I've had clients ask me to provide a list of the sources of all the sfx I used (which I may or may not be able to provide). Other clients don't give a hoot. So it's best to ask your client prior to working with them.</p>
<p>Most independent sfx libraries allow you to use their sfx in any way you see fit. See BOOM's terms of use:</p>
<blockquote>
<p>Can I use your sounds in a production
that's going to be broadcast. Do I
have to pay for additional licenses?</p>
<p>The licence is for commercial and
non-commercial use in music,
sound-effect, audio/video
post-production, performance,
broadcast or similar finished
content-creation and production use.
It allows you to combine the CONTENT
you've purchased for commercial
recordings without paying any
additional license fees or providing
source attribution to BOOM Library</p>
</blockquote>
http://socialsounddesign.com/questions/17089/sound-library-usage-for-freelancers/17093#17093Answer by tim prebble for Sound Library Usage for Freelancerstim prebble2012-11-23T21:15:54Z2012-11-23T21:15:54Z<p>This is a common occurrence - I don't know the exact stats but many sound editors, & sound designers are freelance and accordingly spend the majority of their time working in the scenario you describe. </p>
<p>If you check the license agreement for each sound library company you can verify the rights and use that is allowed, certainly for HISSandaROAR it is very clear you are entitled to do this.
<a href="http://hissandaroar.com/eula" rel="nofollow">http://hissandaroar.com/eula</a></p>
<p>Some free sound websites have agreements that you have to be aware of on a case by case basis eg freesound contain samples some of which are public domain & some of which are not allowed for commercial use... </p>
<p><a href="http://www.freesound.org/help/faq/#licenses-0" rel="nofollow">http://www.freesound.org/help/faq/#licenses-0</a></p>
http://socialsounddesign.com/questions/17089/sound-library-usage-for-freelancers/17124#17124Answer by Jeremy Siegel for Sound Library Usage for FreelancersJeremy Siegel2012-11-27T23:58:38Z2012-11-27T23:58:38Z<p>This is an interesting and evolving area, but in my experience the verdict usually fall towards the freelancer having legal right to use their own sound effects library as a work-for-hire.</p>
<p>As a freelancer, if you purchase the royalty-free right to a sound effects library and are hired by a company that does not have their own library, you can use your own as long as they are used in synch.</p>
<p>Some companies do provide their own library and some companies like to purchase either the sounds or library you used on their project just to be 100% clear/for good housekeeping.</p>
<p>An easier way to understand all of this is to liken it to a painter (sound designer) and the patron (client). A painter may bring his own paint to paint the patron's portrait. Sometimes that is enough, sometimes the patron supplies or purchases more paint (wider variety, higher quality, etc) for the painter, in addition to commissioning the painting.</p>
<p>All in all, to support the sound effects industry, it is nice
This is what Sound One did - they supplied a massive library (200k+ sounds)that could only be used on Sound One projects. Unfortunately, Sound One has shut down temporarily and now there are a ton of freelancers here in NYC looking for work.These freelancers are not allowed to use Sound One's library in their own projects and projects for other clients.</p>
<p>I am the Library & Licensing Specialist at Pro Sound Effects, so I handle licensing issues of all sorts on behalf of our catalogs (Blastwave FX, BBC, Foundation, etc). I hope this helped and happy to try to answer any other questions related to sound effects licensing.</p>
http://socialsounddesign.com/questions/17089/sound-library-usage-for-freelancers/17182#17182Answer by jlew for Sound Library Usage for Freelancersjlew2012-12-03T05:02:43Z2012-12-03T05:02:43Z<p>Hi Anne-Marie,</p>
<p>The above gents have covered this pretty nicely but I thought I'd add something that has come up for me a few times: ProTools design sessions.</p>
<p>I've been asked to supply ProTools sessions so the company can recreate/modify sounds if they need to. Except for my own sounds, this steps beyond purchased SFX EULAs. I've made a point to make sure folks understand this when discussing contract details. If this is overwhelmingly important to them, we discuss the purchases they would be required to make, in order to legitimize the process.</p>
<p>..jenn</p>