Unlimited access to a large echoey warehouse. - Social Sound Design most recent 30 from http://socialsounddesign.com2013-05-21T13:55:43Zhttp://socialsounddesign.com/feeds/question/9551http://www.creativecommons.org/licenses/by-nc/2.5/rdfhttp://socialsounddesign.com/questions/9551/unlimited-access-to-a-large-echoey-warehouseUnlimited access to a large echoey warehouse.Utopia2011-08-10T20:27:33Z2011-08-11T10:04:24Z
<p>I walked into a building a friend of mine owns and it's huge - large concrete building which used to house a custom wood mill and shop. The large center room is at least 4 stories high and about a basketball court's width. The concrete interior creates an amazing decay which preserves all of the low end of a sound set off inside it.</p>
<p>I'm thinking of worldizing with my pair of Genelec speakers and making some great effects but I don't know where to start - it's like getting to a music or movie store and suddenly forgetting all of those movies you told yourself you would buy.</p>
<p>I'm going to bring along some transient material but does anyone have any suggestions or even want to send me a sound of theirs for me to play back and re-record inside the space?</p>
<p>Let me know!</p>
<p>Thanks -</p>
http://socialsounddesign.com/questions/9551/unlimited-access-to-a-large-echoey-warehouse/9552#9552Answer by Jay Jennings for Unlimited access to a large echoey warehouse.Jay Jennings2011-08-10T20:34:10Z2011-08-10T20:34:10Z<p>First thing I would do is create an impulse response. That way you'll always have access to that location through Altiverb, TLSpace, etc. (Or at least a pretty close facsimile to that space).</p>
<p>After that, it's anything goes. Drop some metal, squeak some hinges, pop some balloons, scream your lungs out.</p>
http://socialsounddesign.com/questions/9551/unlimited-access-to-a-large-echoey-warehouse/9553#9553Answer by Stavrosound for Unlimited access to a large echoey warehouse.Stavrosound2011-08-10T20:49:03Z2011-08-10T20:49:03Z<p>Play with what Richard King did - play with an outboard LFO hooked up to a PA system (e.g. your Genelecs) and record it interacting with the space (in Richard King's case it was a sound stage on the Warners lot). That's how they created some of that money LFE goodness for Inception.</p>
http://socialsounddesign.com/questions/9551/unlimited-access-to-a-large-echoey-warehouse/9556#9556Answer by ChrisSound for Unlimited access to a large echoey warehouse.ChrisSound2011-08-10T23:32:15Z2011-08-10T23:32:15Z<p>You could play with a feedback loop. Maybe a reversed feedback loop, play with downward expansion.</p>
http://socialsounddesign.com/questions/9551/unlimited-access-to-a-large-echoey-warehouse/9557#9557Answer by Steve Urban for Unlimited access to a large echoey warehouse.Steve Urban2011-08-11T04:00:31Z2011-08-11T05:24:34Z<p>Check out the last question / soundcloud file <a href="http://www.sonic-terrain.com/2011/08/field-experiments-exclusive-interview-with-richard-devine/" rel="nofollow">here</a>. That should give you some inspiration.</p>
<p><strong>EDIT</strong></p>
<p>Just had a thought as I was drifting off to sleep. How can you take advantage of the height of the space? Not sure if you can get up to the top, or how good a result you'd even get, but what about unfurling a really long piece of fabric, shaking waves into it, dropping it into a pile, etc.? Dry, wet, different fabrics (try the discount bin at the local fabric store.)</p>
<p>Could be really cool, or it could sound like really bad foley, not sure.</p>
<p>This also makes me think: giant slinky.</p>
<p>Ok, brain expunged, sleep now.</p>
http://socialsounddesign.com/questions/9551/unlimited-access-to-a-large-echoey-warehouse/9564#9564Answer by Iain McGregor for Unlimited access to a large echoey warehouse.Iain McGregor2011-08-11T09:52:03Z2011-08-11T09:52:03Z<p>Capture the impulse response from different locations within the space, vary the mic and the loudspeaker position. There is no single IR for any room.</p>
<p>I like placing the mic and speaker in different corners as well as in the middle of the room away from all the surfaces.</p>
<p>Try and borrow 2 really tall lighting stands so that you can vary the positions as much as possible, such as loudspeaker reflecting off floor and mic in air and vice versa.</p>
<p>You can have a lot of fun, and you will have plenty of options to play around with once you import the files into the convolution reverb.</p>
http://socialsounddesign.com/questions/9551/unlimited-access-to-a-large-echoey-warehouse/9565#9565Answer by Kurt Human for Unlimited access to a large echoey warehouse.Kurt Human2011-08-11T10:04:24Z2011-08-11T10:04:24Z<p>Hey!
If you do happen to do some IRs in that building, would you mind selling the IRs ?</p>