User jason - Social Sound Design most recent 30 from http://socialsounddesign.com2013-05-24T00:48:44Zhttp://socialsounddesign.com/feeds/user/1005http://www.creativecommons.org/licenses/by-nc/2.5/rdfhttp://socialsounddesign.com/questions/8030/monster-footsteps-animation/8050#8050Answer by jason for Monster footsteps (animation)jason2011-05-18T10:52:57Z2011-05-18T10:52:57Z<p>Wow, these are all some great ideas.</p>
<p>@Roger had definitely thought of that, since the monster is running around a temple ruin I'm messing a lot with additional smaller rock debris sounds, although your comment sparked the idea of its entrance affecting the BGs, having birds suddenly scattering.</p>
<p>@Tak I'll have to try out the thunder and let you know of the results.</p>
<p>@Peter I've got something kind of similar going on for my "bass" layer right now, some very deep footsteps that sound a bit like gigantic de-tuned drums.</p>
<p>@Chris That's...interesting. I'll have to mess with that to see what you mean, but did the balloon sound emulate the sound of bending steel in the buildings or something?</p>
http://socialsounddesign.com/questions/4176/pros-and-cons-of-a-zoom-h4n/8048#8048Answer by jason for pros and cons of a zoom h4njason2011-05-18T10:45:59Z2011-05-18T10:45:59Z<p>I haven't done it personally, but I know many who have used the H4N for production sound. One thing is that it doesn't do timecode that I'm aware of. Depending on the film editor, this won't be an issue - especially if they have something like PluralEyes. However, I could see the file naming and lack of TC making extended ENG work -very- tedious both in the field and during post.</p>
<p>All that aside, though, it's cheap and can get the job done in a pinch. Also great for capturing sound effects. </p>
http://socialsounddesign.com/questions/7869/how-many-of-you-went-to-school-for-sound/7870#7870Answer by jason for How many of you went to school for sound?jason2011-05-13T06:23:32Z2011-05-13T06:23:32Z<p>Well, I'm <em>currently</em> going to school for sound at the Savannah College of Art and Design. </p>
http://socialsounddesign.com/questions/6341/lapel-mic-bleeding/7364#7364Answer by jason for Lapel mic bleedingjason2011-04-17T14:45:56Z2011-04-17T14:45:56Z<p>I would be sure to mix the radio mics, learn the script beforehand or have one next to you so you can crossfade seemlessly between them as actors pick up their lines. Also, if there are a bunch of background actors doing walla, see if you can have them not do that. This is standard practice, group walla is always looped/cut later. </p>
http://socialsounddesign.com/questions/7338/advice-for-a-beginner-i-know-i-know/7356#7356Answer by jason for Advice for a beginner. (I know, I know..)jason2011-04-16T21:12:42Z2011-04-16T21:12:42Z<p>You can work with video in Ableton, all you've got to do is go under your sequencer/timeline view and drag a video in. I will say that as somebody who has done it, Ableton isn't all that great for trying to do sound for film. It's a useful sound design tool, but as far as your actual editing goes, I'd recommend trying to use Nuendo or Pro Tools. Both are kind of expensive, obviously, but I've heard that the shareware Reaper works decently for post as well. </p>
<p>Books wise, I'd like to add Dialogue Editing for Motion Pictures//John Purcell. Very useful, and his dialogue editing techniques/workflow are in many ways also applicable to FX editing.</p>