User sean - Social Sound Design most recent 30 from http://socialsounddesign.com2013-05-19T17:38:07Zhttp://socialsounddesign.com/feeds/user/963http://www.creativecommons.org/licenses/by-nc/2.5/rdfhttp://socialsounddesign.com/questions/12999/how-to-get-from-sony-vegas-to-pro-tools-9How to get from Sony Vegas to Pro tools 9Sean2012-03-10T12:48:42Z2012-03-11T13:24:35Z
<p>I've tried AAF, exporting XML, exporting edl, and exporting avid compatable AAF, but there doesn't seem to be an easy way of getting the Sony Vegas session to PT9. bouncing down stems is not an option. </p>
<p>Anyone have any real world experience in this?</p>
http://socialsounddesign.com/questions/12976/start-charging-clients/12998#12998Answer by Sean for Start Charging clients?Sean2012-03-10T12:43:47Z2012-03-10T12:43:47Z<p>There's no tactful way to bring it up. Be a straight shoot and just ask to speak with the person (who writes the checks) after a rehearsal. Tell them you need to start paying some bills like the rest of the world and your hourly rate is xx per hour and do they prefer invoicing or a weekly time card. Then shut up. </p>
<p>Don't say anything till they finish there rebuttal. If they really value your work, they'll easily pay your rate and it'll be a done matter. </p>
<p>If not, then explain to them the hours and type of work you put into their business, just like electricity, it's a bill, not an option not to have sound. </p>
http://socialsounddesign.com/questions/12941/asked-to-use-copyright-material-instead-of-original/12997#12997Answer by Sean for Asked to use copyright material instead of originalSean2012-03-10T12:33:37Z2012-03-10T12:33:37Z<p>Wow. Can't believe your 'friend' would dare to ask you this. It's the equivalent of him ripping off a Hollywood script and passing it off as his own. </p>
<p>A) never compromise your own personal integrity.<br>
B) free gigs never turn out well. Tell your friend to start paying you min wage for the project. Money begets respect. Respect for your time and respect for your creative decisions. I've done favors for people before and it usually doesn't end well.
C) you can have the director pick and choose his sfx from soundsnap and then he can have 'Hollywood' sounds legally. </p>
<p>It's not what sounds you have, it's what you do with them. </p>
http://socialsounddesign.com/questions/7223/favourite-pt-quick-key/7241#7241Answer by Sean for Favourite PT quick-key?Sean2011-04-10T15:15:35Z2011-04-10T15:15:35Z<p>Gotta say with edit window (command) focus Q and W are my favs.
When you have a selection, Q or W respectively moves the zoom focus to the beginning or end of the selection respectively. </p>
http://socialsounddesign.com/questions/7195/decent-wireless-wired-lav-mic-kit/7211#7211Answer by Sean for Decent wireless/wired lav mic kitSean2011-04-09T13:36:33Z2011-04-09T13:36:33Z<p>I'm pretty site that the zoom 16 only records to a single stereo track. </p>
<p>Anways, the best wireless set out there for decent price is the Sen G3 kit. However one channel costs $500+</p>
http://socialsounddesign.com/questions/3584/recommend-a-good-quality-blimp-and-dual-mount-system-for-pair-of-oktava-012s/7193#7193Answer by Sean for Recommend a good quality blimp and dual-mount system for pair of Oktava 012s?Sean2011-04-09T00:41:23Z2011-04-09T00:41:23Z<p>Most affordable blimp is the RODE blimp. Probably best in its price range. </p>
<p>$300
<a href="http://www.bhphotovideo.com/c/product/579335-REG/Rode_BLIMP_Blimp_Complete_Windshield.html" rel="nofollow">RODE BLIMP</a></p>
http://socialsounddesign.com/questions/6698/se-electronics-reflexion-to-improve-field-recording/7192#7192Answer by Sean for sE Electronics Reflexion to improve field recordingSean2011-04-09T00:37:45Z2011-04-09T00:37:45Z<p>Like others have said... in your specific situation... the best thing to do to isolate reflections would be sound blankets/moving blankets. LOTS of them. you can rent them or buy them. </p>
<p>Personally, after owning both the H4N and NTG-2, the NTG-2 mic blows the onboard mics away...no contest. However, you don't need a NTG-2 to take great foley takes. For stuff like this, which may have high impacts, you may want to use a dynamic mic (super / hyper cardiod preferred, but not required)</p>
<p>For very low frequency sounds, a large diaphragm dynamic or tube mic works great. </p>
<h2>For quiet sounds, use your best condenser mic you have.</h2>
<p>side note, I'd also recommend building a few absorption panels as those can be helpful in controlling lower frequency reflections. </p>
http://socialsounddesign.com/questions/5413/how-did-they-do-that-vol-2-ghostbusters-proton-pack/7191#7191Answer by Sean for How Did They Do That?? Vol. 2: Ghostbusters “proton pack”Sean2011-04-09T00:22:20Z2011-04-09T00:22:20Z<p>I'm pretty confident its a turbine with added synth filtered. </p>
http://socialsounddesign.com/questions/6138/another-discovery-of-wind-in-the-studio/7190#7190Answer by Sean for Another Discovery of Wind in the StudioSean2011-04-09T00:18:13Z2011-04-09T00:18:13Z<p>wow, sounds great! PROPS!</p>
http://socialsounddesign.com/questions/7180/do-you-work-with-the-lights-dimmed/7189#7189Answer by Sean for Do you work with the lights dimmed?Sean2011-04-09T00:15:02Z2011-04-09T00:15:02Z<p>Depends on the conditions... for my project studio, I had to completely rewire the lighting because it was too bright. Now I have awake and dim (theatre) mode for my lighting. I liked editing audio and watching films in the dark. Anything I need to be speedy about I turn on the lights as I'm more awake with the lights up. </p>
http://socialsounddesign.com/questions/7178/boom-pole-tricks-to-reduce-handling-noise/7181#7181Answer by Sean for Boom pole tricks to reduce handling noise.Sean2011-04-08T22:05:14Z2011-04-08T22:05:14Z<p>Typically if you get a lot of handling noise its caused by 2 things..</p>
<p>A) the cable (needs to be taped/velcro down in place.
B) The shock mount twisted too tight to the boom pole. - when this happens, all the vibrations go straight through the shock mount to the mic.</p>
<p>I recommend using cotton 3/4 gloves. This allows you to articulate the boom smoothly in your palm, but use your fingers for grip. </p>
http://socialsounddesign.com/questions/7170/hunting-for-internship-in-florida-can-someone-refer-me-to-somewhereHunting for internship in Florida. Can someone refer me to somewhere?Sean2011-04-08T19:29:57Z2011-04-08T19:29:57Z
<p>In short, I attended and graduated (with honors) from an audio production school (IADT Tampa). I not only worked on school projects, but outside projects as well. This included short films, features, animation, voice overs, radio adverts, and a whole lot of music mixing or mastering. </p>
<p>I've created a double disc demo reel (1 disc for music, 1 disc for post/sound design) and posted some of my work on my website <a href="http://viproductions.net/web1/portfolio/portfolio.html" rel="nofollow">http://viproductions.net/web1/portfolio/portfolio.html</a></p>
<p>I'm having trouble finding an additional internships. (I know I have much much more to learn). The company I interned at for school seems to have dried up and closed, so I can't even get a referral from them. </p>
<p>I have a family and can't immediately move out of the Tampa area, however I am willing to travel up to 100 miles for the right opportunity. </p>
<p>Any suggestions? </p>
http://socialsounddesign.com/questions/5465/newbie-sound-designer-would-love-some-feedback/7169#7169Answer by Sean for Newbie Sound Designer Would Love Some Feedback Sean2011-04-08T19:19:00Z2011-04-08T19:19:00Z<p>ME2 trailer has a very Metal Gear Solid Like feel to it. All synth based. Sounds together had cohesion, but not with the scene shown. Like the previous person posted, needs additional sounds to bring a person into the environment. </p>
<p>Dinner with a movie:<br>
More appropriate sound design, but sound seems to lose cohesion with eachother. No room tone to link the sounds together. Personally, I didn't like the tv reverse vox thing. </p>
http://socialsounddesign.com/questions/7137/giving-credit-on-royalty-free-sound-libraries/7166#7166Answer by Sean for Giving Credit on Royalty-Free Sound LibrariesSean2011-04-08T18:32:53Z2011-04-08T18:32:53Z<p>Royalty-free libraries TYPICALLY do not require to be mentioned in credits in there TOS, however putting special thanks to the makers of the library at the end is a nice touch. </p>
http://socialsounddesign.com/questions/1036/pro-tools-hardware-in-the-home-studio/7163#7163Answer by Sean for Pro Tools Hardware in the Home StudioSean2011-04-08T18:15:56Z2011-04-08T18:15:56Z<p>Yep, I use Avid hardware (an old Mbox2). Works well for what I use it for. I use it via SPDIF to my Presonus Central Station for my DA conversion. Mainly just a dongle, but it does offload some of the cpu for processing audio. </p>
http://socialsounddesign.com/questions/6943/reaper-daw-and-omf-files/7160#7160Answer by Sean for Reaper DAW and OMF filesSean2011-04-08T18:03:24Z2011-04-08T18:03:24Z<p>Yea, reaper does not natively support OMF. Reaper in general is weak to sync / working with video. </p>
<p>I just wish someone could fix the AAF from sony vegas to pro tools problem. </p>
http://socialsounddesign.com/questions/5541/fieldmixer-recorder-combo-suggestions/7157#7157Answer by Sean for Fieldmixer / Recorder combo suggestions?Sean2011-04-08T17:05:50Z2011-04-08T17:05:50Z<p>TASCAM DR-680 looks awesome. Wish I would have been able to save for that. </p>
http://socialsounddesign.com/questions/2336/how-do-you-lessen-mouth-noise-in-vo-recordings/7152#7152Answer by Sean for How do you lessen mouth noise in VO recordings?Sean2011-04-08T16:34:34Z2011-04-08T16:34:34Z<p>Like some have said X-Click/Crackle works wonders. I personally love WaveArts restoration package as its low cpu usage. </p>
<p>However, each VO artist is different. </p>
<p>However as you're opposed to practical advice, I can only say what has worked good for me.<br>
Use a boom mic and point it at the persons chest / diaphram. This should eliminate MOST of the mouth noises while retaining the majority of the clarity of sound. </p>
http://socialsounddesign.com/questions/7085/in-need-of-some-career-advice/7150#7150Answer by Sean for In need of some career advice.Sean2011-04-08T16:04:49Z2011-04-08T16:04:49Z<p>TAKE...THE...JOB</p>
<p>A) It'll build up your resume within the industry (it shows that other people TRUST you / references)
B) It's a steady paycheck. This will allow you to not starve while doing SOMETHING you enjoy.
C) Transition to film is easy if you have references and you're networking. </p>
<p>I'd kill to be in your position. </p>
http://socialsounddesign.com/questions/1945/audio-postproduction-sound-design-resources-youd-recommend/7148#7148Answer by Sean for Audio Postproduction/Sound Design resources you'd recommendSean2011-04-08T15:59:42Z2011-04-08T15:59:42Z<p><strong>Pro Tools Surround Sound Mixing</strong>
Great book to understand how Pro Tools addresses Surround Sound and how to setup outputs.</p>
<p><a href="http://www.google.com/url?sa=t&source=web&cd=1&ved=0CBUQFjAA&url=http%3A%2F%2Fwww.amazon.com%2FTools-Surround-Sound-Mixing-Book%2Fdp%2F087930832X&rct=j&q=Pro%20Tools%20Surround%20Sound%20Mixing&ei=uzCfTbKHIpOI0QGPv5WKBQ&usg=AFQjCNHul6800oJbrDRa5ma7P5IbUZvZPA&sig2=6hYoIxoV5CTzN-0eLhNjOw&cad=rja" rel="nofollow">Pro Tools Surround Sound Mixing</a></p>
<p><img src="http://ecx.images-amazon.com/images/I/51onxUw1thL._BO2,204,203,200_PIsitb-sticker-arrow-click,TopRight,35,-76_AA300_SH20_OU01_.jpg" alt="alt text"></p>
http://socialsounddesign.com/questions/7131/wtf-zoom-h4n-rattle/7147#7147Answer by Sean for WTF? Zoom h4n rattle.Sean2011-04-08T15:12:33Z2011-04-08T15:12:33Z<p>agreed. Use some tape to tape down the stamina switch... or if you NEVER use the stamina switch, use some clear nail polish to have it stay in place. </p>
http://socialsounddesign.com/questions/6864/best-time-expansion-for-a-voice-adr-editing/6907#6907Answer by Sean for Best time expansion for a voice - ADR EditingSean2011-03-28T14:55:24Z2011-03-28T14:55:24Z<p>Yea, I agree. Try to use elastic audio and warp markers. You can cheat it by using a separate track and copy and paste the second part of that syllable to the 2nd track for emphasis</p>
http://socialsounddesign.com/questions/12999/how-to-get-from-sony-vegas-to-pro-tools-9/13005#13005Comment by SeanSean2012-03-12T02:00:58Z2012-03-12T02:00:58ZIt's cool. Figured as much. The SSL solution is out of my budget personally and same with the AAT solution.
Thank you for trying though.
I wish Sony would try to conform to SOME standard. http://socialsounddesign.com/questions/12999/how-to-get-from-sony-vegas-to-pro-tools-9Comment by SeanSean2012-03-12T01:56:40Z2012-03-12T01:56:40ZNice answer. Maybe it'd be nice to know that I don't edit in sony Vegas. I received some sessions in and I'm supposed to perform sound design and the final mix. So as you can imagine ive been down this path before, and I wanted to source some answers. http://socialsounddesign.com/questions/12999/how-to-get-from-sony-vegas-to-pro-tools-9Comment by SeanSean2012-03-11T00:35:43Z2012-03-11T00:35:43ZAs in you have to purchase a third party app for 160$ to convert the edl, and even then it doesn't always work.
Since you even asked the question, it seems you have no experience converting Sony Vegas sessions for use in PT for sound editing / final mix. http://socialsounddesign.com/questions/7104/starting-before-picture-lock/7122#7122Comment by SeanSean2011-04-08T18:31:04Z2011-04-08T18:31:04ZEverything Rene says is right. My work flow consists of the following...
A) read the script from beginning to end. Notate anything that could be sound related or need foley created for it.
B) Speak to both the director. ask him what kind of feel he's going for for the film. (Ask for a reference if possible) then research that reference.
C) Speak with the editor. Have an understanding about audio. Is he/she going to trim things, or will he/she leave it to you. (hopefully the later). Ask for a time frame for the first rough cut. http://socialsounddesign.com/questions/1945/audio-postproduction-sound-design-resources-youd-recommend/1952#1952Comment by SeanSean2011-04-08T15:53:54Z2011-04-08T15:53:54ZThis book should be at the top of the list.