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Hi

I'd like to know some info as to break into the Game Audio industry. I'm an electronic music producer for the past 6 years and also an avid gamer! Been very keen to pursue this field, but i'm not quite sure how to go about it. I've also designed sound for an small X-box title, where my main job was to create all te sounds/scores for the entire game, and the developer had to just merely put the sounds with the tools. I'm guessing that apart from the producing the music bit, there has to be certain tools and techniques that need to be learnt to have the overall knowledge as to how to design sound for the game. Hence, i've been looking for courses specifically for this. Unfortunately, i've found only 2-3 schools giving a special course on game audio design. One of them being VFS, which is a bit too expensive for me to pursue.

so are there any other reasonably priced institutes providing courses specialising in Game Audio Design ? IS there any way or any place/studio offering internships for the same ? I'm based in India, and unfortunately, there are no such institutes catering to this, despite having a big upcoming gaming market.

Any info/help/suggestion would be appreciated. I've tried to find out through several sites, forums etc etc, but only just got a small picture. I guess this is the most ideal place to ask.

Thank you

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5 Answers

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Leonard Paul and Gordon Durity, 2 of the bigger names in game audio (as I understand it anyway), have recently started this online course: http://school.videogameaudio.com/

Think it's full for this year but you could apply for next year, and given their respective track records in the industry, I imagine it'd help a lot.

That aside, I'd say keep practicing your sound design skills on trailers etc (plenty to download at www.gametrailers.com), and start looking at the tools used by games developers. Wwise and FMOD are two to get you started, and both can be downloaded for free. There are also a bunch of tutorials on YouTube about the different things you can do with them.

And if you're on Twitter, follow @lostlab The guy is a seemingly endless fountain of game audio knowledge.

Links: www.audiokinetic.com for Wwise and www.fmod.org for FMOD.

EDIT: This one is good too, how Joshua Davidson at Gearbox got into games. Well worth a read: http://joshuadav.tumblr.com/post/8072664655/how-i-made-it-into-games-plus-a-few-things

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@Sumith: Thanks for the mention @Joe. This is Leonard Paul of the School of Video Game Audio. It is true that we are currently running a private beta for the school just to polish things up before the school launches in 2012.

I happen to have a lot of free material already available on my website at http://VideoGameAudio.com which might be of use while you're looking for a school. I would also recommend Damien's feed on Twitter for current updates: http://twitter.com/lostlab. There's also great information available on Karen Collins' site at: http://www.gamessound.com/. If you're interested in books, the ones featured on her site are a good way to get started.

To keep things affordable for our school, applicants who pay the registration fee will have access to most of the school curriculum for a while. This would allow you to survey the material on the site and get a good idea of what the courses have to offer. For people that are interested in getting feedback on their work, courses will run every few months and participants will receive qualitative assessments on their projects oriented to help them succeed in the game audio industry.

As far as Gordon Durity's qualifications and my own, feel free to do some research online. I have personally taught at the Vancouver Film School, the Art Institute and Emily Carr University over the past few years and I feel that an online school is a great way that we can share our knowledge with people wanting to know more about video game audio in an affordable manner.

If you would like to know more, you can sign up for more information on our site and reserve your spot for when the school launches in 2012:
http://School.VideoGameAudio.com.

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Hi Sumith!

Maybe it can help you: http://designingsound.org/2011/11/full-scholarship-challenge-by-soundcloud-and-vancouver-film-school/

:)

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Hey,

We offer this sound design course -

http://www.pointblankonline.net/sound-design-course.php

it's not specifically game audio sound design, but it does cover the topic, along with all other areas.

It uses Native Instruments Kontakt and Reaktor. Recent student successes include the wall's sausage TV advert and the Swatch TV advert.

Take a look, and get in touch if you need any more info.

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Hi all,

We have now opened our online School of Video Game Audio to the public.

See details and apply at: * http://School.VideoGameAudio.com/apply *

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