Almost everything has fmod and Wwise, and many engines have their own (xact, scream, whatever it's called in the udk), but flash is downright awful with audio and it doesn't appear to be getting any better.
Right now, to tweak sounds in the games my brother and I are making, I either have to go in and change the code or, even worse, go back to the sequencer and change the WAV.
Is there a better way? Is there an existing audio solution that I can do all my editing outside the code without destructively editing the wav file?