0
votes
0answers
26 views
Sound Design - Tribes: Ascend - Part 3
Hey everyone,
Thought I would share this info on Tribes: Ascend. We just released our largest beta patch. Many new changes, 16 weapons/ devices, new maps, character class customiz …
0
votes
2answers
170 views
Sound Design for Cinematic Feedback
Hi all,
Just finished a design replacement for this short extract of the Dragon Age 2 cinematic. I'm looking to spread my scope beyond the film world and would be great to get so …
2
votes
3answers
347 views
Sound Design on Tribes: Ascend - Part 2
Hey Everyone,
Here are some updated gameplay videos from QuakeCon2011. I would love any and all feedback that you guys have on my sound design for this game.
http://www.youtube. …
1
vote
20answers
588 views
What’s your Gamertag/Platform?
It's more social than sound design, but I thought it might be cool to have a list of the gamers on here. So list your platform and tag, maybe include your favorite online game (or …
5
votes
5answers
571 views
How much should I charge to edit dialogue for a video game?
I have an opportunity to do some editing (and possibly some mastering) of some lines for a video game. it's all broken down in such a way that it will all be cut into single line s …
1
vote
6answers
267 views
Any good ideas for force-field sound effects?
Making some sounds for a mobile game and need to make a force field sound. Doing a little research on it, but thought I'd ask here. Any thoughts?
1
vote
2answers
247 views
Questionnaire for all levels of game sound designers!!
Hi. My name is Calum and i'm studying a Ba hons degree in Music production.
As part of my course I have chosen to study sound design for video games,
I'd love the opportunity to …
1
vote
5answers
180 views
River/Large Stream Sound Design.
Hey chaps.
In a bit of bother desperately racking my brains, I need to record foley for a game with a small river running through it and it's pretty last minute.
Any ideas or techn …
0
votes
0answers
84 views
Sound Design Reel Feedback
Hey All -
Long time reader of the site. I just finished my reel consisting of all of the video game titles I've worked on during my career so far, and wanted some feedback.
In pa …
2
votes
4answers
254 views
Demo Reel Etiquette?
Hey guys, I was just wondering while I'm starting my demo reel for video games if I am allowed to cut up different trailers for my sound design demo purpose without running into le …
1
vote
3answers
516 views
VFS or SCAD for a graduate student…
Hi there,
I went to a 4 year college and have just graduated with a bachelor's degree in Piano Performance and a large concentration in music composition.
During the course of my …
2
votes
3answers
282 views
Sound Design on Tribes: Ascend
Hey everyone,
I am the sound designer at Hi-Rez Studios and I have been doing all the sound design on the new Tribes: Ascend video game. I would love to get some feedback from pe …
1
vote
2answers
228 views
Quick Question for Console Game Audio Folks
Which of the following impacts your quality bar the most (either positively or negatively):
1) Console resources - RAM and CPU usage
2) Time constraints - deadlines
3) Manpower …
3
votes
2answers
195 views
Check my work in progress (Graviii game)
Hello again all fellow sound designers!
I post this to present to you my latest work in progress. Its in the form of a game by my team Tsimpountiii Games. We submitted our latest …
4
votes
8answers
2k views
“Underwater” sound tricks!? How do you make it sound underwater-y
Hey folks,
You can skip the italicized section if you're in a hurry - that's background for the question.
I'm working on the second iteration of an art game. It's a cool project …