Tagged Questions

0
votes
0answers
26 views

Sound Design - Tribes: Ascend - Part 3

Hey everyone, Thought I would share this info on Tribes: Ascend. We just released our largest beta patch. Many new changes, 16 weapons/ devices, new maps, character class customiz …
0
votes
2answers
170 views

Sound Design for Cinematic Feedback

Hi all, Just finished a design replacement for this short extract of the Dragon Age 2 cinematic. I'm looking to spread my scope beyond the film world and would be great to get so …
2
votes
3answers
347 views

Sound Design on Tribes: Ascend - Part 2

Hey Everyone, Here are some updated gameplay videos from QuakeCon2011. I would love any and all feedback that you guys have on my sound design for this game. http://www.youtube. …
1
vote
20answers
588 views

What’s your Gamertag/Platform?

It's more social than sound design, but I thought it might be cool to have a list of the gamers on here. So list your platform and tag, maybe include your favorite online game (or …
5
votes
5answers
571 views

How much should I charge to edit dialogue for a video game?

I have an opportunity to do some editing (and possibly some mastering) of some lines for a video game. it's all broken down in such a way that it will all be cut into single line s …
1
vote
6answers
267 views

Any good ideas for force-field sound effects?

Making some sounds for a mobile game and need to make a force field sound. Doing a little research on it, but thought I'd ask here. Any thoughts?
1
vote
2answers
247 views

Questionnaire for all levels of game sound designers!!

Hi. My name is Calum and i'm studying a Ba hons degree in Music production. As part of my course I have chosen to study sound design for video games, I'd love the opportunity to …
1
vote
5answers
180 views

River/Large Stream Sound Design.

Hey chaps. In a bit of bother desperately racking my brains, I need to record foley for a game with a small river running through it and it's pretty last minute. Any ideas or techn …
0
votes
0answers
84 views

Sound Design Reel Feedback

Hey All - Long time reader of the site. I just finished my reel consisting of all of the video game titles I've worked on during my career so far, and wanted some feedback. In pa …
2
votes
4answers
254 views

Demo Reel Etiquette?

Hey guys, I was just wondering while I'm starting my demo reel for video games if I am allowed to cut up different trailers for my sound design demo purpose without running into le …
1
vote
3answers
516 views

VFS or SCAD for a graduate student…

Hi there, I went to a 4 year college and have just graduated with a bachelor's degree in Piano Performance and a large concentration in music composition. During the course of my …
2
votes
3answers
282 views

Sound Design on Tribes: Ascend

Hey everyone, I am the sound designer at Hi-Rez Studios and I have been doing all the sound design on the new Tribes: Ascend video game. I would love to get some feedback from pe …
1
vote
2answers
228 views

Quick Question for Console Game Audio Folks

Which of the following impacts your quality bar the most (either positively or negatively): 1) Console resources - RAM and CPU usage 2) Time constraints - deadlines 3) Manpower …
3
votes
2answers
195 views

Check my work in progress (Graviii game)

Hello again all fellow sound designers! I post this to present to you my latest work in progress. Its in the form of a game by my team Tsimpountiii Games. We submitted our latest …
4
votes
8answers
2k views

“Underwater” sound tricks!? How do you make it sound underwater-y

Hey folks, You can skip the italicized section if you're in a hurry - that's background for the question. I'm working on the second iteration of an art game. It's a cool project …

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